A few weeks ago I was having a nice speedpainting session with two friends. Here is my result:
I am working at something huge right now, which will be my final graduation project: an adaptation of Jules Vernes “Twentythousand leagues under the sea” in comic form. Since I am new to the whole comic thing, there is a lot of theoretical stuff to learn, too. Here are a few storyboard pages and some work in progress pages, in the actual style of the comic (text is in german).
My 6th term is now over and this is the project I worked on. We had a cooperation going with the ”Frankfurter Allgemeine Sonntagszeitung” , which is a weekly newspaper that runs a lot of illustrations in their design. We were given titles and a few informations about articles of their choosing, which we then illustrated and sent them (we, meaning about 40 students attending that particular project). They would sift through and decide if they wanted to print one. Not many were and sadly, none of mine were chosen. I still think the style i was going for would be suitable for newspaper illustration though. Here are some of them:
This was my illustration-project in the 4th term of studying. It’s supposed to be a small horrorstory. The story is looping, the ending is actually the beginning of the same story, which repeats endlessly. Its always full page images, you can see where the pagesplit is in the Cover&Back one. It was a lot of fun to make, though a few more pages would have made the reading experience much smoother. Didn’t have the time to do it though.
I managed to get an internship with german developer Daedalic Entertainment. I will be working there for about four months (one term basically). I’m pretty excited, so i started doing some speedpaintings to prepare myself.
I am a huge fan of the D&D sessions the folks over at http://www.lordkat.com/node are doing, so I decided to do a fanart that portraits a bossfight which was taking place.
Im working at a personal project at the moment where I reimagine the greek pantheon in a style that could be requested by a gamedeveloper (basically a fictional work assignment to myself). Maybe I will expand on other mythologies as well later on. Here are the first results as well as two sketches i did for Hephaistos: